Csharp/CSharp Tutorial/GUI Windows Forms/Cursors — различия между версиями
Admin (обсуждение | вклад) м (1 версия) |
Admin (обсуждение | вклад) м (1 версия) |
(нет различий)
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Текущая версия на 15:15, 26 мая 2010
All Cursor constant values
<source lang="csharp">using System; using System.Drawing; using System.Windows.Forms;
class MouseCursorsProperty: Form {
Label[] acntl = new Label[28]; public static void Main() { Application.Run(new MouseCursorsProperty()); } public MouseCursorsProperty() { Cursor[] acursor = { Cursors.AppStarting, Cursors.Arrow, Cursors.Cross, Cursors.Default, Cursors.Hand, Cursors.Help, Cursors.HSplit, Cursors.IBeam, Cursors.No, Cursors.NoMove2D, Cursors.NoMoveHoriz, Cursors.NoMoveVert, Cursors.PanEast, Cursors.PanNE, Cursors.PanNorth, Cursors.PanNW, Cursors.PanSE, Cursors.PanSouth, Cursors.PanSW, Cursors.PanWest, Cursors.SizeAll, Cursors.SizeNESW, Cursors.SizeNS, Cursors.SizeNWSE, Cursors.SizeWE, Cursors.UpArrow, Cursors.VSplit, Cursors.WaitCursor }; string[] astrCursor = { "AppStarting", "Arrow", "Cross", "Default", "Hand", "Help", "HSplit", "IBeam", "No", "NoMove2D", "NoMoveHoriz", "NoMoveVert", "PanEast", "PanNE", "PanNorth", "PanNW", "PanSE", "PanSouth", "PanSW", "PanWest", "SizeAll", "SizeNESW", "SizeNS", "SizeNWSE", "SizeWE", "UpArrow", "VSplit", "WaitCursor" }; Text = "Mouse Cursors Using Cursor Property"; for (int i = 0; i < 28; i++) { acntl[i] = new Label(); acntl[i].Parent = this; acntl[i].Text = astrCursor[i]; acntl[i].Cursor = acursor[i]; acntl[i].BorderStyle = BorderStyle.FixedSingle; } OnResize(EventArgs.Empty); } protected override void OnResize(EventArgs ea) { for (int i = 0; i < acntl.Length; i++) { acntl[i].Bounds = Rectangle.FromLTRB( (i % 4 ) * ClientSize.Width / 4, (i / 4 ) * ClientSize.Height / 7, (i % 4 + 1) * ClientSize.Width / 4, (i / 4 + 1) * ClientSize.Height / 7); } }
}</source>
Cursor Swap
<source lang="csharp">using System; using System.Drawing; using System.Collections; using System.ruponentModel; using System.Windows.Forms; using System.Data; using System.Runtime.InteropServices;
public class MainForm: System.Windows.Forms.Form { Cursor _handCursor; Cursor _embeddedCursor; Cursor _smileyCursor; private System.Windows.Forms.RadioButton arrowRadioButton; private System.Windows.Forms.RadioButton crossRadioButton; private System.Windows.Forms.RadioButton defaultRadioButton; private System.Windows.Forms.RadioButton handRadioButton; private System.Windows.Forms.RadioButton ibeamRadioButton; private System.Windows.Forms.RadioButton waitRadioButton; private System.Windows.Forms.Button okButton; private System.Windows.Forms.RadioButton smileyRadioButton; private System.Windows.Forms.RadioButton externalRadioButton; private System.Windows.Forms.RadioButton embeddedRadioButton; [DllImport("user32.dll", EntryPoint="LoadCursor")] private static extern IntPtr InteropLoadCursor(int instance,int resource); const int IDC_HAND = 32649; public MainForm() { InitializeComponent(); IntPtr externalHand = InteropLoadCursor(0, IDC_HAND); _handCursor = new Cursor(externalHand); _embeddedCursor = new Cursor(this.GetType(), "Smiley2.cur"); _smileyCursor = new Cursor("smiley.cur"); } private void InitializeComponent() { this.arrowRadioButton = new System.Windows.Forms.RadioButton(); this.crossRadioButton = new System.Windows.Forms.RadioButton(); this.defaultRadioButton = new System.Windows.Forms.RadioButton(); this.handRadioButton = new System.Windows.Forms.RadioButton(); this.ibeamRadioButton = new System.Windows.Forms.RadioButton(); this.waitRadioButton = new System.Windows.Forms.RadioButton(); this.okButton = new System.Windows.Forms.Button(); this.smileyRadioButton = new System.Windows.Forms.RadioButton(); this.externalRadioButton = new System.Windows.Forms.RadioButton(); this.embeddedRadioButton = new System.Windows.Forms.RadioButton(); this.SuspendLayout(); // // arrowRadioButton // this.arrowRadioButton.Location = new System.Drawing.Point(24, 64); this.arrowRadioButton.Name = "arrowRadioButton"; this.arrowRadioButton.TabIndex = 0; this.arrowRadioButton.Text = "Arrow"; this.arrowRadioButton.CheckedChanged += new System.EventHandler(this.arrowRadioButton_CheckedChanged); // // crossRadioButton // this.crossRadioButton.Location = new System.Drawing.Point(24, 96); this.crossRadioButton.Name = "crossRadioButton"; this.crossRadioButton.TabIndex = 1; this.crossRadioButton.Text = "Cross"; this.crossRadioButton.CheckedChanged += new System.EventHandler(this.crossRadioButton_CheckedChanged); // // defaultRadioButton // this.defaultRadioButton.Location = new System.Drawing.Point(24, 128); this.defaultRadioButton.Name = "defaultRadioButton"; this.defaultRadioButton.TabIndex = 2; this.defaultRadioButton.Text = "Default"; this.defaultRadioButton.CheckedChanged += new System.EventHandler(this.defaultRadioButton_CheckedChanged); // // handRadioButton // this.handRadioButton.Location = new System.Drawing.Point(160, 64); this.handRadioButton.Name = "handRadioButton"; this.handRadioButton.TabIndex = 4; this.handRadioButton.Text = "Hand"; this.handRadioButton.CheckedChanged += new System.EventHandler(this.handRadioButton_CheckedChanged); // // ibeamRadioButton // this.ibeamRadioButton.Location = new System.Drawing.Point(160, 96); this.ibeamRadioButton.Name = "ibeamRadioButton"; this.ibeamRadioButton.TabIndex = 5; this.ibeamRadioButton.Text = "I-Beam"; this.ibeamRadioButton.CheckedChanged += new System.EventHandler(this.ibeamRadioButton_CheckedChanged); // // waitRadioButton // this.waitRadioButton.Location = new System.Drawing.Point(160, 128); this.waitRadioButton.Name = "waitRadioButton"; this.waitRadioButton.TabIndex = 6; this.waitRadioButton.Text = "Wait Cursor"; this.waitRadioButton.CheckedChanged += new System.EventHandler(this.waitRadioButton_CheckedChanged); // // okButton // this.okButton.Location = new System.Drawing.Point(192, 16); this.okButton.Name = "okButton"; this.okButton.TabIndex = 7; this.okButton.Text = "OK"; this.okButton.Click += new System.EventHandler(this.okButton_Click); // // smileyRadioButton // this.smileyRadioButton.Location = new System.Drawing.Point(24, 160); this.smileyRadioButton.Name = "smileyRadioButton"; this.smileyRadioButton.TabIndex = 3; this.smileyRadioButton.Text = "Custom- Smiley"; this.smileyRadioButton.CheckedChanged += new System.EventHandler(this.smileyRadioButton_CheckedChanged); // // externalRadioButton // this.externalRadioButton.Location = new System.Drawing.Point(160, 160); this.externalRadioButton.Name = "externalRadioButton"; this.externalRadioButton.TabIndex = 8; this.externalRadioButton.Text = "External - Hand"; this.externalRadioButton.CheckedChanged += new System.EventHandler(this.externalRadioButton_CheckedChanged); // // embeddedRadioButton // this.embeddedRadioButton.Location = new System.Drawing.Point(24, 192); this.embeddedRadioButton.Name = "embeddedRadioButton"; this.embeddedRadioButton.Size = new System.Drawing.Size(168, 24); this.embeddedRadioButton.TabIndex = 9; this.embeddedRadioButton.Text = "Custom- Embedded Smiley"; this.embeddedRadioButton.CheckedChanged += new System.EventHandler(this.embeddedRadioButton_CheckedChanged); // // mainForm // this.AcceptButton = this.okButton; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(292, 254); this.Controls.AddRange(new System.Windows.Forms.Control[] { this.embeddedRadioButton, this.externalRadioButton, this.smileyRadioButton, this.okButton, this.waitRadioButton, this.ibeamRadioButton, this.handRadioButton, this.defaultRadioButton, this.crossRadioButton, this.arrowRadioButton}); this.Text = "Cursor Demo"; this.ResumeLayout(false); } static void Main() { Application.Run(new MainForm()); } private void arrowRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = Cursors.Arrow; } private void crossRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = Cursors.Cross; } private void defaultRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = Cursors.Default; } private void handRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = Cursors.Hand; } private void ibeamRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = Cursors.IBeam; } private void waitRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = Cursors.WaitCursor; } private void okButton_Click(object sender, System.EventArgs e) { Close(); } private void smileyRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = _smileyCursor; } private void externalRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = _handCursor; } private void embeddedRadioButton_CheckedChanged(object sender, System.EventArgs e) { Cursor = _embeddedCursor; } }</source>