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		<title>Visual C++ .NET/2D - История изменений</title>
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		<updated>2026-04-14T20:23:42Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>http://www.nfex.ru/index.php?title=Visual_C%2B%2B_.NET/2D&amp;diff=3768&amp;oldid=prev</id>
		<title> в 15:31, 26 мая 2010</title>
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				<updated>2010-05-26T15:31:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 15:31, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
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	<entry>
		<id>http://www.nfex.ru/index.php?title=Visual_C%2B%2B_.NET/2D&amp;diff=3769&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:06:04Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* [[Visual C++ .NET/2D/Buffer | Buffer]]&lt;br /&gt;
* [[Visual C++ .NET/2D/Coordinates | Coordinates]]&lt;br /&gt;
* [[Visual C++ .NET/2D/Draw String | Draw String]]&lt;br /&gt;
* [[Visual C++ .NET/2D/GDI | GDI]]&lt;br /&gt;
* [[Visual C++ .NET/2D/Image | Image]]&lt;br /&gt;
* [[Visual C++ .NET/2D/Line | Line]]&lt;br /&gt;
* [[Visual C++ .NET/2D/Region | Region]]&lt;br /&gt;
* [[Visual C++ .NET/2D/Shape | Shape]]&lt;br /&gt;
* [[Visual C++ .NET/2D/TextureBrush | TextureBrush]]&lt;br /&gt;
* [[Visual C++ .NET/2D/Unit | Unit]]&lt;br /&gt;
&lt;br /&gt;
==Fonts Demo==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;csharp&amp;quot;&amp;gt; &lt;br /&gt;
[STAThreadAttribute]&lt;br /&gt;
int main(array&amp;lt;System::String ^&amp;gt; ^args)&lt;br /&gt;
{&lt;br /&gt;
  Application::Run(gcnew Form1());&lt;br /&gt;
  return 0;&lt;br /&gt;
}&lt;br /&gt;
  using namespace System;&lt;br /&gt;
  using namespace System::ComponentModel;&lt;br /&gt;
  using namespace System::Collections;&lt;br /&gt;
  using namespace System::Windows::Forms;&lt;br /&gt;
  using namespace System::Data;&lt;br /&gt;
  using namespace System::Drawing;&lt;br /&gt;
    using namespace System::Drawing::Text;&lt;br /&gt;
  public ref class Form1 : public System::Windows::Forms::Form&lt;br /&gt;
  {&lt;br /&gt;
  public:&lt;br /&gt;
    Form1(void)&lt;br /&gt;
    {&lt;br /&gt;
      InitializeComponent();&lt;br /&gt;
            fonts = gcnew array&amp;lt;Drawing::Font^&amp;gt;(10);&lt;br /&gt;
            fontstr = gcnew array&amp;lt;String^&amp;gt;(10);&lt;br /&gt;
            // Used to generate random fonts&lt;br /&gt;
            array&amp;lt;float&amp;gt;^ sizes = gcnew array&amp;lt;float&amp;gt; { &lt;br /&gt;
                10.0, 12.5, 16.0 &lt;br /&gt;
            };&lt;br /&gt;
            &lt;br /&gt;
            array&amp;lt;FontStyle&amp;gt;^ fontstyles = gcnew array&amp;lt;FontStyle&amp;gt; { &lt;br /&gt;
                FontStyle::Regular, FontStyle::Bold, &lt;br /&gt;
                FontStyle::Italic,&lt;br /&gt;
            (FontStyle)(FontStyle::Underline|FontStyle::Bold|FontStyle::Italic)&lt;br /&gt;
            };&lt;br /&gt;
            array&amp;lt;GraphicsUnit&amp;gt;^ units = gcnew array&amp;lt;GraphicsUnit&amp;gt; { &lt;br /&gt;
                GraphicsUnit::Point, GraphicsUnit::Pixel &lt;br /&gt;
            }; &lt;br /&gt;
            // Get all fonts on computer&lt;br /&gt;
            InstalledFontCollection ^availFonts = &lt;br /&gt;
                gcnew InstalledFontCollection();&lt;br /&gt;
            &lt;br /&gt;
            array&amp;lt;FontFamily^&amp;gt;^ fontfamilies = availFonts-&amp;gt;Families;&lt;br /&gt;
            Random ^rand = gcnew Random();&lt;br /&gt;
            int ff, s, fs, u;&lt;br /&gt;
            &lt;br /&gt;
            for (int i = 0; i &amp;lt; fonts-&amp;gt;Length; i++)&lt;br /&gt;
            {&lt;br /&gt;
                s  = rand-&amp;gt;Next(0,3);&lt;br /&gt;
                fs = rand-&amp;gt;Next(0,3);&lt;br /&gt;
                u  = rand-&amp;gt;Next(0,2);&lt;br /&gt;
                // Not all fonts support every style&lt;br /&gt;
                do {&lt;br /&gt;
                    ff = rand-&amp;gt;Next(0,fontfamilies-&amp;gt;Length);&lt;br /&gt;
                }&lt;br /&gt;
                while (!fontfamilies[ff]-&amp;gt;IsStyleAvailable(&lt;br /&gt;
                    (FontStyle)fontstyles[fs]));&lt;br /&gt;
                &lt;br /&gt;
                // Display string of font&lt;br /&gt;
                fontstr[i] = String::Format(&amp;quot;{0} {1} {2}&amp;quot;, &lt;br /&gt;
                    fontfamilies[ff]-&amp;gt;Name,&lt;br /&gt;
                    sizes[s],&lt;br /&gt;
                    String::Concat(fontstyles[fs], &amp;quot; &amp;quot;, &lt;br /&gt;
                                   units[u]));&lt;br /&gt;
                // Create the font&lt;br /&gt;
                fonts[i] = gcnew Drawing::Font(fontfamilies[ff], sizes[s], &lt;br /&gt;
                                            (FontStyle)fontstyles[fs],&lt;br /&gt;
                                            (GraphicsUnit)units[u]);&lt;br /&gt;
            }&lt;br /&gt;
    }&lt;br /&gt;
        array&amp;lt;Drawing::Font^&amp;gt;^ fonts;&lt;br /&gt;
        array&amp;lt;String^&amp;gt;^ fontstr;&lt;br /&gt;
    void InitializeComponent(void)&lt;br /&gt;
    {&lt;br /&gt;
            this-&amp;gt;SuspendLayout();&lt;br /&gt;
            this-&amp;gt;AutoScaleDimensions = System::Drawing::SizeF(6, 13);&lt;br /&gt;
            this-&amp;gt;AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;&lt;br /&gt;
            this-&amp;gt;ClientSize = System::Drawing::Size(292, 273);&lt;br /&gt;
            this-&amp;gt;Name = L&amp;quot;Form1&amp;quot;;&lt;br /&gt;
            this-&amp;gt;Text = L&amp;quot;Many Fonts&amp;quot;;&lt;br /&gt;
            this-&amp;gt;Paint += &lt;br /&gt;
                gcnew System::Windows::Forms::PaintEventHandler(this, &lt;br /&gt;
                                                         &amp;amp;Form1::Form1_Paint);&lt;br /&gt;
            this-&amp;gt;ResumeLayout(false);&lt;br /&gt;
        }&lt;br /&gt;
        System::Void Form1_Paint(System::Object^ sender, &lt;br /&gt;
                                 System::Windows::Forms::PaintEventArgs^ e)&lt;br /&gt;
        {&lt;br /&gt;
            float lineloc = 0;&lt;br /&gt;
            for (int i = 0; i &amp;lt; fonts-&amp;gt;Length; i++)&lt;br /&gt;
            {&lt;br /&gt;
                // Display font&lt;br /&gt;
                e-&amp;gt;Graphics-&amp;gt;DrawString(fontstr[i], fonts[i], Brushes::Black, &lt;br /&gt;
                    10, lineloc);&lt;br /&gt;
                // Calculate the top of the next line&lt;br /&gt;
                lineloc += fonts[i]-&amp;gt;Height;&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
  };&lt;br /&gt;
   &lt;br /&gt;
  &amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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